Archive for: December, 2013

VR R&D

Small development update. we wanted to post some early R&D on some of the upcoming demo functionality. Nothing is final, we’re just playing with ideas and lighting styles.

It’s the way of the future

Since the release of the beta demo 2 weeks ago, we’ve reached over 5000 downloads. Whilst not a huge number, this is quite a substantial milestone for us, considering how small the RIft “Dev” community is with about 50,000-70,000 units sold, roughly about 7-10% of the user base participated. The release was done without any…

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